For us, Maya LT is now an irreplaceable part of creating unique and vibrant games that stand out in a super competitive marketplace.
SAN FRANCISCO, March 2, 2015 — Rounding out its collection of game development tools, Autodesk, Inc. is previewing its new Stingray Game Engine this week at the Game Developers Conference (GDC) in San Francisco. The company is also launching Autodesk Maya LT 2016, the latest release of its 3D animation and modeling software for professional indie game developers.
Autodesk Stingray Technology Preview
On Wednesday, March 4, from 3:30 - 4:30 p.m. in Moscone Convention Center, West Hall, Room 3003, Autodesk is hosting an exclusive tech preview of its Stingray game engine. Built using the core technology behind the Bitsquid engine acquired last summer, Stingray is currently in development and comprises intuitive, powerful tools that make it easier for professional and novice developers to bring graphically advanced games to market on a wide range of platforms.
“Bitsquid has been a part of the Autodesk family since the acquisition last summer and both teams have been hard at work to update, improve and add features to the engine,” said Martin Wahlund, CEO, Fatshark. “We are excited to announce that we are actually using the new Stingray engine to build our upcoming ‘Warhammer: End Times - Vermintide game.’”
The technical preview at GDC will highlight several core areas of focus that make it easier for game makers of every level create the next generation of blockbusters. Autodesk will give a live demonstration of several key advances it has made in Stingray such as:
To learn more or apply for beta access, visit: www.autodesk.com/stingray.
Autodesk Maya LT 2016
Available March 26, 2015, Maya LT 2016 is packed with new features and advancements that accelerate modeling and animation, enabling indie developers to seamlessly deliver standout visuals for their games.
“In setting up an Indie studio and producing our first independent title, Maya LT provided us with a games making application second to none in terms of 3D game asset creation,” said Oliver Clarke, director, co-founder, Modern Dream. “For us, Maya LT is now an irreplaceable part of creating unique and vibrant games that stand out in a super competitive marketplace.”
The new release includes:
Maya LT is available as a Desktop Subscription with pay-as-you-go monthly, quarterly, and annual options.
For more information about Autodesk’s GDC 2015 lineup and other activities, visit: area.autodesk.com/gdc2015.
Autodesk helps people imagine, design and create a better world. Everyone—from design professionals, engineers and architects to digital artists, students and hobbyists—uses Autodesk software to unlock their creativity and solve important challenges. For more information visit autodesk.com or follow @autodesk.
Autodesk, the Autodesk logo, Stingray, and Maya LT are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product and services offerings, and specifications and pricing at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document. © 2015 Autodesk, Inc. All rights reserved.